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<blockquote data-quote="daddpitt" data-source="post: 12789" data-attributes="member: 310"><p>I agree. I think it's another example of the tech taking time to be fully realized. </p><p></p><p>The equipment needs to become more affordable, and as far as gaming is concerned, it will have to be attractive enough for developers to make big games designed specifically for VR and nothing else. </p><p></p><p>Personally, I don't think a VR version of Skyrim or something similar is a compelling enough reason to dump the money into a headset, and I think most people would agree.</p><p></p><p>But I think it'll get there at some point, and once they can optimize VR to be a good balance of design and function, it'll be there. IMO if a piece of VR equipment was available that looked and felt similar to a pair of eyeglasses and was about the price of a smartphone, I'd buy it. I don't see any reason why that wouldn't be possible within my lifetime. <img src="/forum/data/assets/smilies/958665922.gif" class="smilie" loading="lazy" alt=":pipe:" title="pipe :pipe:" data-shortname=":pipe:" /></p></blockquote><p></p>
[QUOTE="daddpitt, post: 12789, member: 310"] I agree. I think it's another example of the tech taking time to be fully realized. The equipment needs to become more affordable, and as far as gaming is concerned, it will have to be attractive enough for developers to make big games designed specifically for VR and nothing else. Personally, I don't think a VR version of Skyrim or something similar is a compelling enough reason to dump the money into a headset, and I think most people would agree. But I think it'll get there at some point, and once they can optimize VR to be a good balance of design and function, it'll be there. IMO if a piece of VR equipment was available that looked and felt similar to a pair of eyeglasses and was about the price of a smartphone, I'd buy it. I don't see any reason why that wouldn't be possible within my lifetime. :pipe: [/QUOTE]
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