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<blockquote data-quote="𝓶𝓸𝓷𝓽𝓹𝓪𝓻𝓷𝓪𝓼𝓼𝓮" data-source="post: 13480" data-attributes="member: 6"><p>downloaded and played about 15 mins of planescape torment just to see wat it feels like and to compare it to fallout 2's intro.</p><p>definitely a much better tutorial stage. actually explains the controls. only requires you to fight 1 enemy instead of 1000 roaches like fallout 2.</p><p></p><p></p><p>what i don't understand is why classic western RPGs went with this isometric idea. it's like the least immersive/role-playing-like perspective possible other than pure text. you're as zoomed out from first-person as possible, with "you" being a tiny little ant on the screen. and unlike JRPGs, there is no emotive/talking portrait of you that pops up during dialogue or sits at the side of the screen.</p></blockquote><p></p>
[QUOTE="𝓶𝓸𝓷𝓽𝓹𝓪𝓻𝓷𝓪𝓼𝓼𝓮, post: 13480, member: 6"] downloaded and played about 15 mins of planescape torment just to see wat it feels like and to compare it to fallout 2's intro. definitely a much better tutorial stage. actually explains the controls. only requires you to fight 1 enemy instead of 1000 roaches like fallout 2. what i don't understand is why classic western RPGs went with this isometric idea. it's like the least immersive/role-playing-like perspective possible other than pure text. you're as zoomed out from first-person as possible, with "you" being a tiny little ant on the screen. and unlike JRPGs, there is no emotive/talking portrait of you that pops up during dialogue or sits at the side of the screen. [/QUOTE]
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