Harvester is a point-and-click adventure game written and directed by Gilbert P. Austin and developed by DigiFX Interactive. It was published for MS-DOSWindows, and Linux in North America on September 24, 1996. Players take the role of Steve Mason, an 18-year-old man who awakens in the fictional Texas town of Harvest in 1953, with amnesia. Over the next week, he is coerced or manipulated into performing a series of tasks with increasingly violent consequences at the behest of The Order of the Harvest Moon, a cult-like organization which seems to dominate the town and which promises to reveal the truth about Steve and how he found himself in Harvest. The game is known for its violent content and its meta-commentary examination of violence, and has garnered a cult following.[2]